Wolfenstein by iD Software
Released: 18th August 2009
Set within the heart of the Reich, you play the role of the heroic OSA agent BJ Blazkowicz.
You are assigned a top secret mission and sent to gather information on a new weapon
the Nazi's have unveiled. Basically it's your all time Wolfenstein with angry nazi's and uber
mutant zombies and a whole lot of experimental firepower to play with.
When first sitting down to play you can tell iD software have improved alot since RTCW.
The controls were very user friendly and easy to use like your average FPS. The sound
in the game was really in depth and made me jump at times. When i got my first dose of
combat i was expecting the A.I to be somewhat smarter than they actually where, the enemy
had no desire to try and flank, they just stayed in the same place which made them easy to flank
and kill thus making combat simple and quite boring. Although there were some pro's, the enemy
would throw grenades and would even throw grenades back at times. While playing campaign
there was surprisingly a decent amount of freedom while fighting in the town area. The suburbia
surrounding made warfare quite exciting and fun with abandoned houses and empty back alleys
to use to flank and approach your enemies. There are quite a number of weapons available
from your standard WW2 weapons to the experimental weapons. Throughout the game
as you progress you can choose to upgrade your weapons by adding different attachments
and getting extended magazines.
Moving on to the visual side of things the graphics could have been a lot better than what
they were. There was no dynamic lighting which made the surroundings look very basic.
The characters where dull looking and there bodies where Glitchy at times "unfinished" imo.
However the explosions and muzzle flashes looked very well done, also there is quite a
level of gore in the game with bullet wounds and even dismemberment of parts of the body.
People running Middle or Low end systems will have no trouble being able to play this game,
it does not require much power to play at all.
Multiplayer was pretty ordinary with your same game modes as many multiplayer games.
Team Death Match, Objective and Stopwatch there was no Deathmatch mode included.
The gameplay is pretty straight forward, when you kill an enemy you gain points and
money to buy new guns and attachments. Although the layout was very basic there
were some very well put together maps with great atmosphere to play in. At times
some maps where very glitchy and "unfinished" imo.
Better than (RTCW) but still alot to work on if they want to stay neck and neck with
the FPS's out and available today. Campaign took just a little over 6 Hours on Hard
difficulty. If you own a console i recommend hiring before buying.