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 Post subject: Halo Ship On CryENGINE 3
PostPosted: 05 Jul 2012, 21:03 
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Ever wondered what the interior of a ship from the super-famous first-person shooter Halo would look like, if rendered using Crytek's CryENGINE 3? Well, a DICE artist currently working on Battlefield 3 has put together a mockup, and what a mockup it is!

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See that? That to me, is amazing. That to me, is next-gen gaming. The lighting, the detail, the anti-aliased everything, is just perfect. If this could be done with next-gen physics, particle effects, A.I. and a flat 60fps minimum, I'd be excited for gaming again.

Halo 4 will end up looking good, but it won't look anywhere near this good. 343 Industries should be able to squeeze a few extra goodies out of the now aged Xbox 360, but if it were to look like this, it'd have to debut on the next-gen Xbox.

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 Post subject: Re: Halo Ship On CryENGINE 3
PostPosted: 05 Jul 2012, 21:12 
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 Post subject: Re: Halo Ship On CryENGINE 3
PostPosted: 06 Jul 2012, 10:14 
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I don't even know how the next console could make anything look that good. These "next-gen" is basically what we have(or whats available) in PC's right now. And we cant get anything to look that good.

Not impressed with these "next-gen" slogans.

/end rant

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